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AI Insights · Timothy · July 2021

Top 5 First Person Games in Turkey Q2 2021: Performance Insights

Discover how the top 5 first-person games performed on a unified platform in Turkey during Q2 2021, including trends in downloads, revenue, and active users.

Top 5 First Person Games in Turkey Q2 2021: Performance Insights

In the second quarter of 2021, the top five first-person games in Turkey demonstrated varied performance metrics on a unified platform. Here's a closer look at their weekly downloads, revenue, and active user trends based on Sensor Tower data.

Craftsman: Building Craft saw a significant surge in downloads, peaking at around 300K in the first week of April. However, this number gradually declined to approximately 28K by the end of June. The game also maintained a strong presence in terms of active users, starting with 139K and reaching a peak of 500K in mid-May before stabilizing around 386K by the end of the quarter.

For Sniper 3D:Gun Shooting Games, weekly revenue fluctuated between $4.3K and $6.3K, with no significant peaks or drops. Downloads hovered around 80K to 95K, with a noticeable dip to 74K in early June. Active users showed an overall increase, reaching over 1M in the last week of May before stabilizing around 868K by the end of June.

Minecraft Trial experienced consistent weekly revenue, ranging from $14K to $22K. Weekly downloads remained stable, fluctuating between 75K and 95K throughout the quarter. The game also maintained a steady number of active users, starting at 585K and ending at 578K.

Sculpt People had no revenue data available but showed a varied download trend. Starting at 73K, downloads peaked at 125K in early April, then dipped to 38K in mid-May before rising again to 97K by the end of June. Active users started at 200K, peaking at 286K in early April, and fluctuated throughout the quarter, ending at 244K.

Hair Dye, despite being new, saw an impressive download spike, reaching 322K in late May. Downloads then fluctuated, ending at 86K by late June. Active users also surged from 248 in mid-April to a peak of 466K in early June, before settling at around 270K by the end of the quarter.

These insights, sourced from Sensor Tower, highlight the dynamic performance of first-person games in Turkey. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021